Axtlan's OST Art Covers

Key art and exploration work for “World of Axtlan”, "Axtlan Sirocco", "Axtlan The Rats", "Axtlan Formation", "Axtlan Wars" OSTs. — the central visual identity of the setting. This album compiles early concept sketches, compositional studies, and final Unreal Engine renders used as the main cover, website hero images, and promotional banners.

The Year One covers for the OST's released.

The Year One covers for the OST's released.

World of Axtlan OST cover, final version.

World of Axtlan OST cover, final version.

Axtlan Sirocco OST cover, final version.

Axtlan Sirocco OST cover, final version.

Axtlan The Rats OST cover, final version.

Axtlan The Rats OST cover, final version.

Axtlan Formation OST cover, final version.

Axtlan Formation OST cover, final version.

Axtlan Wars OST cover, final version.

Axtlan Wars OST cover, final version.

Base sketch idea.

Base sketch idea.

Setting up the layout and lightning.

Setting up the layout and lightning.

Wireframe lit view.

Wireframe lit view.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Base sketch idea.

Base sketch idea.

Setting up the layout and lightning.

Setting up the layout and lightning.

Wireframe lit view.

Wireframe lit view.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Base sketch idea.

Base sketch idea.

Setting up the layout and lightning.

Setting up the layout and lightning.

Wireframe lit view.

Wireframe lit view.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Base sketch idea.

Base sketch idea.

Setting up the layout and lightning.

Setting up the layout and lightning.

Wireframe lit view.

Wireframe lit view.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Base sketch idea.

Base sketch idea.

Selected landscape zone for the interface.

Selected landscape zone for the interface.

Setting up the layout and lightning.

Setting up the layout and lightning.

Shader complexity view.

Shader complexity view.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.

Nanite visualizing. Unreal 5.7 full virtual shadow maps, virtual runtime textures, path traced etc.