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Axtlan's Model Sheets - Rats (Vehicles)

More complete plans for the Rats vehicle set. Trying to lock the chassis, payloads, cable runs, armor, and bolt-on machinery without making the vehicles look clean or standardized.

The original van, truck, walker, aircraft, or civilian hull should still be visible underneath. This stage is about making the conversion believable and readable before the final artwork.

More complete pass on this one. Rooftop launcher van. Small deployment vehicle using solar batteries, motion recycling, and atmospheric absorption for propulsion. Here I was mainly locking the proportions and the parts before the final artwork.

More complete pass on this one. Rooftop launcher van. Small deployment vehicle using solar batteries, motion recycling, and atmospheric absorption for propulsion. Here I was mainly locking the proportions and the parts before the final artwork.

Model pass. Radar missile van. Frontal magnetic radar, local area navigation, rear triple-missile rack, and onboard materials for missile assembly. Checking what still needs to work in 3D.

Model pass. Radar missile van. Frontal magnetic radar, local area navigation, rear triple-missile rack, and onboard materials for missile assembly. Checking what still needs to work in 3D.

High Cult transport truck. Oversized AI hauler for mechanical soldiers with a frontal blade for clearing rubble and biological obstruction. I kept this focused on the parts that need to read in 3D.

High Cult transport truck. Oversized AI hauler for mechanical soldiers with a frontal blade for clearing rubble and biological obstruction. I kept this focused on the parts that need to read in 3D.

Perception truck. Hypnotic module platform that alters perception, damages biological targets, and disrupts electronics. This pass is mostly about proportions, construction, and making sure the design still reads before the final rendering.

Perception truck. Hypnotic module platform that alters perception, damages biological targets, and disrupts electronics. This pass is mostly about proportions, construction, and making sure the design still reads before the final rendering.

Harvester refinery truck. Cargo and resource transport vehicle with de-atomizer claws feeding material directly into the processing compartment. This is the cleaner handoff toward 3D.

Harvester refinery truck. Cargo and resource transport vehicle with de-atomizer claws feeding material directly into the processing compartment. This is the cleaner handoff toward 3D.

A more controlled pass on the same idea. Four-tube launcher truck. Oversized artillery vehicle for cluster payloads and large missiles, with charging barrels for amplified strikes. The silhouette and main parts should now be clear enough to reuse later.

A more controlled pass on the same idea. Four-tube launcher truck. Oversized artillery vehicle for cluster payloads and large missiles, with charging barrels for amplified strikes. The silhouette and main parts should now be clear enough to reuse later.

Working this into a repeatable model plan. Beam tank. Remote or crewed heavy drone platform that fires a cable-fed energy beam built for catastrophic impact. Not final yet, but the scale, stance, and equipment should stop moving around so much.

Working this into a repeatable model plan. Beam tank. Remote or crewed heavy drone platform that fires a cable-fed energy beam built for catastrophic impact. Not final yet, but the scale, stance, and equipment should stop moving around so much.

Mech tank walker. Four-legged war platform for rapid response, fitted with cannons and field-swappable turret hardware. Here I was checking what needed to stay fixed and what could still change before the final artwork.

Mech tank walker. Four-legged war platform for rapid response, fitted with cannons and field-swappable turret hardware. Here I was checking what needed to stay fixed and what could still change before the final artwork.

Improvised drone swarm. AI reconnaissance and attack drones used by civilians and cult units for surveillance, suicide runs, and long-range scouting. I kept this focused on the parts that need to read in 3D.

Improvised drone swarm. AI reconnaissance and attack drones used by civilians and cult units for surveillance, suicide runs, and long-range scouting. I kept this focused on the parts that need to read in 3D.

Taking it into the model stage. Improvised jet fighter. Low-tech plasma-jet aircraft built from scavenged city materials, retaining high evasive value despite crude manufacture.

Taking it into the model stage. Improvised jet fighter. Low-tech plasma-jet aircraft built from scavenged city materials, retaining high evasive value despite crude manufacture.

This is where the earlier idea starts to settle. High Cult bomber. Manufactured strike aircraft carrying glowing weapon systems and long-range payload delivery. Still leaving room for changes, but the main construction should work now.

This is where the earlier idea starts to settle. High Cult bomber. Manufactured strike aircraft carrying glowing weapon systems and long-range payload delivery. Still leaving room for changes, but the main construction should work now.

Gunboat conversion. Civilian vessel wreck rebuilt into a low-tech combat ship run by mechanised soldiers. This pass is mostly about proportions, construction, and making sure the design still reads before the final rendering.

Gunboat conversion. Civilian vessel wreck rebuilt into a low-tech combat ship run by mechanised soldiers. This pass is mostly about proportions, construction, and making sure the design still reads before the final rendering.

Destroyer conversion. Larger yacht-derived warship using the same civilian-hull conversion logic for heavier naval firepower. This model pass is mainly about the silhouette and scale.

Destroyer conversion. Larger yacht-derived warship using the same civilian-hull conversion logic for heavier naval firepower. This model pass is mainly about the silhouette and scale.

A more controlled pass on the same idea. Cruiser conversion. Super-yacht hull turned into a cult cruiser and mobile prestige war platform. The silhouette and main parts should now be clear enough to reuse later.

A more controlled pass on the same idea. Cruiser conversion. Super-yacht hull turned into a cult cruiser and mobile prestige war platform. The silhouette and main parts should now be clear enough to reuse later.