Axtlan's Model Sheets - Rats (Vehicles)

Rats vehicles are rolling junk assemblies pushed through continent-scale megacity ruins and half-flooded corporate coasts. Chassis are dense, cluttered silhouettes built from scavenged frames, bolted armor plates, filing cabinets turned into gun shields, and railings or vents repurposed as structural ribs. Gun trucks, complaint walkers, supply rigs, and ad-tower artillery carry just enough cult-maintained tech to move and shoot, wrapped in stacked boxes, crooked frames, and overgrown cable runs. Each sketch is checked at a distance for instant recognition as a Rats asset: noisy, asymmetrical, but clearly readable. Line work stays rough and production-focused, only separating chassis, payload, and bolt-on scrap.

This part of the conceptualization is to bring the design sheets to a more complete model sheet plan. In the end, it serves as an architectural design choice for further concepts.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.

Properly shaded temporary design plan. Planned for Blender to Unreal testing, artwork rendering.