More complete weapon plans after the sketch and design passes. I was trying to lock the bodies, grips, magazines, cells, blades, and firing direction without cleaning away the faction differences.
Some weapons are improvised, some are heavy and authorized, and some are built for coasts or difficult angles. They should all feel like Axtlan, but not like they came from the same factory. This is the stage for making each one readable and reusable before final rendering or 3D work.