Axtlan's Design Sheet - Rats (Characters)

Rats infantry are expendable crews drawn from the lower classes of a high-tech cult. Loading docks, parking stacks, data-center canyons, recruitment posts, and maintenance corridors feed the ranks.

Their gear is assembled from office wreckage, discarded hardware, filing-drawer armor, shield plates, cable harnesses, and respirators built from repurposed server parts. The body stays boxy, cluttered, and useful.

This set covers cult soldiers, command bodies, labor bodies, recruits, civilians, contractors, hounds, and administrators. Each design needs to identify status, function, and level of control at a glance.

High Cult cyber soldier. Rare field asset tied to hidden cult hubs across Axtlan. Apex fusion of technology and genetic compatibility. Can break platoons on its own.

High Cult cyber soldier. Rare field asset tied to hidden cult hubs across Axtlan. Apex fusion of technology and genetic compatibility. Can break platoons on its own.

High Cult priest. Retention model for data and surveillance processing. Regenerates damage and remains operational for centuries without contact.

High Cult priest. Retention model for data and surveillance processing. Regenerates damage and remains operational for centuries without contact.

Commando suit. Mobile stealth model for band warfare, covert movement, and coordination with expanded sensory systems and High Cult pilots.

Commando suit. Mobile stealth model for band warfare, covert movement, and coordination with expanded sensory systems and High Cult pilots.

Super-heavy front-line hulk. Network-linked processing expands range and cross-field coordination. Built to absorb punishment and hold ground.

Super-heavy front-line hulk. Network-linked processing expands range and cross-field coordination. Built to absorb punishment and hold ground.

Low-tech battlesuit. Used where detection and communications have to be interrupted. Interface shell for controlled contact between High Cult and Low Cult.

Low-tech battlesuit. Used where detection and communications have to be interrupted. Interface shell for controlled contact between High Cult and Low Cult.

High Cult commander model. Successful transition subject with retained human memory, advanced tactical computation, and band-interconnection strategy control.

High Cult commander model. Successful transition subject with retained human memory, advanced tactical computation, and band-interconnection strategy control.

P3-SAK hound. Autonomous interconnection beast built for enforcement, pursuit, and self-sufficient attack routines.

P3-SAK hound. Autonomous interconnection beast built for enforcement, pursuit, and self-sufficient attack routines.

Low Cult recruit. Intake uniform issued before culling training, hazardous service, or suicide assignments.

Low Cult recruit. Intake uniform issued before culling training, hazardous service, or suicide assignments.

Female Low Cult recruit. Same missions, same pay, same selection pressure, different service uniform.

Female Low Cult recruit. Same missions, same pay, same selection pressure, different service uniform.

Accounted manager. Former foot soldier promoted into installation oversight, maintenance authority, and controlled corporate rank.

Accounted manager. Former foot soldier promoted into installation oversight, maintenance authority, and controlled corporate rank.

Accounted logistics variant. Cleanup and facilities-operations track. Lifetime post tied to utility and internal support work.

Accounted logistics variant. Cleanup and facilities-operations track. Lifetime post tied to utility and internal support work.

Uncoerced civilian. Majority-population type across Rat megacities. Status and complexity vary by district and survival value.

Uncoerced civilian. Majority-population type across Rat megacities. Status and complexity vary by district and survival value.

Civilian gang contractor. Experienced urban survivor selling services to the Low Cult in exchange for non-hostile treatment.

Civilian gang contractor. Experienced urban survivor selling services to the Low Cult in exchange for non-hostile treatment.

Hypnotic urban operative. Human flesh retained, selfhood removed. Backbone asset for invisible city operations and managed public normality.

Hypnotic urban operative. Human flesh retained, selfhood removed. Backbone asset for invisible city operations and managed public normality.

High Cult administrator. Logical manager of IT, Internal Torment systems. Selected for obedience, low self-awareness, and adaptive pattern response.

High Cult administrator. Logical manager of IT, Internal Torment systems. Selected for obedience, low self-awareness, and adaptive pattern response.

Top-management executive. Enhanced director tier with High Cult databanks, chemical refinement, and deep administrative access.

Top-management executive. Enhanced director tier with High Cult databanks, chemical refinement, and deep administrative access.

Independent civilian survivor. Uses every learned tactic to deflect, solve, or endure daily danger and reach places others avoid.

Independent civilian survivor. Uses every learned tactic to deflect, solve, or endure daily danger and reach places others avoid.

Unknown young male civilian. Carries unrecognized high technology emitting outside standard faction sensor reads.

Unknown young male civilian. Carries unrecognized high technology emitting outside standard faction sensor reads.